Dariff Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of axes on her belt, each one with a jet on the hilt. Her black hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She likes to make people angry or surprised. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dariff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wishes to resurrect an old love; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive, In love, Religious. Occupation: Layabout
Voice: Mousy voice
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 6 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Golden pearl (80 gp).
Qualen Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses in tan turtlenecks beneath a violet coat with green slacks. His wide-brimmed hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.
History: He comes from a rich northern family. A few years later when the east was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Rich, Immigrant. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 19 (+4) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 3000 cp. Jasper (20 gp). 1 Banded mail.
Sammal Allure, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, green, dusty cloak. His white hair is lengthy. His eyes, though not visible through his cowl, are gold.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Flattery will make him almost putty in your hands.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Tiefling Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk
Ideals: Disciplined, Optimist. Flaws: Ugly, Selfish. Bonds: Military, Adventurer. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. 1 Hourglass.
Rosamund Gentry, Female Human [Permalink]
Personal [hide]
Description: She wears brown trousers with violet and black striped suspenders. She wears various colorful collared shirts. Her auburn hair is long and unkept. Her blue eyes have a joyful gleam in them most of the time.
Personality: Rosamund wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She got into the Dilettante business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She struck the Dilettante job and began her own company from there.
Motivation: Retire the richest woman in the north; and further expansion of business
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 9 (-1) | 9 (-1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Bullseye lantern.
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Their contribution stands as a beacon of hope for all adventurers!