Millicent Cromwell, Female Human [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is portly but not overly obese. She keeps her silver hair in a flapper bob. Her eyes are likewise brown.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal dancing training, and achieved minor success. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Find a way to reverse the transformation of her sister; and money/treasure
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Rich, Family. Occupation: Crown-heir
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. 1 Everburning torch.
Valida Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries a battered longsword and tarnished warhammer as well. Her chestnut hair is knotted and matted. Her skin is flawless and her blue eyes scan people very quickly.
Personality: Her tongue was cut out and she uses sign language. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Disease, Insane. Bonds: Rich, Attractive, In love. Occupation: Barkeep
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
Joan Home, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'11". She wears a lot of dark rich colors, with gold accents, and her gloved hand is found clutching a rapier. Her silver hair is cut jaggedly and amateurishly. Her eyes are brown and catlike.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She believes the world needs to unite to get rid of drow once and for all.
History: She is the product a well kept family trust fund and as such has never really known need. Her father was a soldier and died while she was still young. Joan was left her father's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Someone believes her a fraud.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich, Military. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 7 (-2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 400 sp.
Olunt Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His long silver hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of southern immigrants he idolized his mother. Olunt was born on a far southern island where he grew up under the tutelage of his mother, an expert Carpenter. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage; and to protect his home
Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Immigrant, Rich, Family. Occupation: Carpenter
Voice: Relaxed voice
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 250 gp. Golden pearl (150 gp). Jet (150 gp). Golden pearl (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
