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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thea Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her golden hair is wavy and long. Her eyes are likewise violet.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the west her family was never financially stable. When Thea reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Thea and her spouse have recently divorced.

Motivation: She loathes her own lifestyle; and she's repulsed by the pc

Flaws: Depressed, Antagonistic. Bonds: Mentor, Poor, Military. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Thea Deephollow, Female Halfling Adept 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)11 (+0) 12 (+1)8 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Orla Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Dilettante uniform. She carries with her a set of longbows, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She keeps her silver hair in a flapper bob. Her violet eyes are passionate and lively.

Personality: She acts crazy and hedonistic. She receives visions of the future at random moments

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She moves from town to town, unable to find a place to settle.

Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Job, Immigrant. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Orla Sympony, Female Gnome Warlock 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1000 cp.


Social Check DCs


Tim Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a violet armored body suit, with a simple green line shooting up and back down. His hair is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Tim was raised in a hard working conservative environment. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tim's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Miller for hire.

Motivation: He's repulsed by the PC; and to be a fisher again

Flaws: Addict, Antagonistic, Impulsive. Bonds: Job. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Tim Mellegaard, Male Half-Elf Rogue 1
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Oriel Brady, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She is wearing colorful clothing, dressed as a Guard. She has a hunchback. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Ugly, Addict, Secretive. Bonds: Criminal record, Military. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Oriel Brady, Female Human Adept 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)10 (+0) 6 (-2)7 (-2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. Carnelian (20 gp).


Social Check DCs

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