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NPC Generator

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Advanced [show]


Marigold Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a custom-built plate barding that's adorned with white lining and desert motifs, marred by chocolates. Her black hair is cut short with large spiked bangs in the front. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is almost excessively polite to everyone, even when angry. She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Unemployed business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Marigold Thorngage, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 8 (-1)6 (-2) 13 (+1)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Vonbin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: Born in the south to a Dilettante, Vonbin learned a great deal about his father's area of expertise. Through the years after Vonbin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Vonbin's father didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to open a new tavern; and to be a mayor again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Guardian. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Vonbin Loderr, Male Dwarf Adept 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)6 (-2) 9 (-1)6 (-2)
Skills Animal Handling +1, Investigation +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are blue and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Diggory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Fighting, Athletic, Joker, Philantrophist. Flaws: Disease. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Diggory Floshem, Male Half-Elf Cleric 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 4 (-3)13 (+1) 9 (-1)11 (+0)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Joser Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red tunic with blue highlights, and long brown pants that bunch up around his shoes. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to unite with his brother

Ideals: Opinionated, Logical. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Joser Cherrycheeks, Male Halfling Adept 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)4 (-3) 7 (-2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp. 3 Thunderstones.


Social Check DCs

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