Hethress Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt, and she perpetually has her monstrous two handed axe ready. Her crest is blue and curly. Her fierce gold eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born several months after her father was called into army service. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Ideals: Fighting. Flaws: Insomniac. Bonds: Adventurer, Military, Family. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. 1 Masterwork studded leather.
Ida Hartford, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her whole body is exceptionally muscular. Her silver hair is singed and shortened. Her gray eyes are slightly larger than normal.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has had some formal singing training, and achieved minor success. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Ruler
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 7 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Arara Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her warhammer. She has shaved her head bald. She tend to wears goggles to shield her eyes.
Personality: She is a Guard first and foremost. She believes firmly that knowledge should be universal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Arara is combative with any and all who dare try her patience in the slightest.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Guard for hire.
Motivation: Regain custody of her daughter; and wants to raise her children well
Ideals: Justice. Bonds: Job, Immigrant, Family. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nuthra Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her crest is black, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: Prone to second guessing herself, she comes off as nervous. She is a very good compulsive liar and kleptomaniac.
History: She was born to a criminal king-pin and mafia family As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She has recently gotten a pet goose that steals things from people.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, Racist. Bonds: Attractive, Criminal record. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
