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NPC Generator

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Advanced [show]


Radomir Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a broad hat to hide his balding. He has several tiny topaz earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.

History: He was born in the south, but his parents moved at a very young age to the east. He has chosen to use the inheritance that was left to him frivolously. He left for the south, certain he would find work there.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Radomir Tosscobble, Male Halfling Barbarian 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)5 (-3) 12 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 50 gp. Pink pearl (80 gp). 1 Chain shirt.


Social Check DCs


Gormogord Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He wears a white vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair up. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gormogord Littlefoot, Male Halfling Druid 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)7 (-2) 13 (+1)16 (+3)
Skills Deception +5, Nature +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp. 1 Chain shirt.


Social Check DCs


Rimmon Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. He keeps his long brown hair kept up in a rat tail. He has silver eyes and a green hat with a brown feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rimmon took refuge in the old dungeon and found the beat up whip and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Flaws: Depressed. Bonds: Attractive, Religious, Nature, Job, Enemies. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Rimmon Ideal, Male Tiefling Wizard 1
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. Red spinel (130 gp).


Social Check DCs


Andraste Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears bulky yellow painted plate armor. Her right hand appears badly burned and disfigured. She has wavy red hair. She wears round tiny glasses practically rammed into her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She comes from a rich northern family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Andraste never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love; and she wants revenge against goblins

Flaws: Antagonistic. Bonds: In love, Enemies, Rich. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Andraste Madden, Female Half-Elf Monk 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 2000 cp.


Social Check DCs

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