Emeny Axton, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an entirely brown suit with green socks and a vest with buckled shoes. She wears a broad hat to hide her balding. She has violet eyes and a brown hat with a green feather.
Personality: She snorts whenever she laughs or is feeling confident. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in the west to a Beggar, Emeny learned a great deal about her mother's area of expertise. She was taken from her home at a very young age. She's also a talented Cook, but doesn't like to broadcast it.
Motivation: Meet up once more with her childhood friend; and balancing her hectic life and new beggar responsibilities is difficult
Ideals: Athletic. Flaws: Fearful. Bonds: Job, Slave, Adventurer. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 6 (-2) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 800 sp.
Verin Art, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a green vest and prefers yellow and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is blue and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not trust anyone and sleeps with one eye open.
History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Verin took refuge in the large cave and found the beat up sword and armor she uses now. She is untrained/undisciplined, which makes her dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Insane, Insomniac. Bonds: Nature. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Brown-green garnet (160 gp).
Hadwisa Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a violet shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her hair is always cut to a buzz. Her gray eyes dart from person to person.
Personality: Her tongue was cut out and she uses sign language. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A powerful necromancer made her what she is. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist. Flaws: Disease. Bonds: Mentor, Rich. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Heather Clive, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She is well dressed, constantly wearing a brown suit, black shirt, and green tie. She wears a colorful flower in her auburn hair. Her green eyes are passionate and lively.
Personality: Eccentric and domineering, Heather will drive conversation. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep.
Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Spy
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 4 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp. 1 Disguise kit. 1 Magnifying glass. 1 Magnifying glass.
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