Shanairla McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is tall, broad shouldered and powerfully built. With wild chestnut hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born in the south, but her parents moved at a very young age to the north. Her family was turned out during the war. She and her family wandered south to less war torn lands. She now owns her own business.
Motivation: Balancing her hectic life and new Bather responsibilities is difficult; and to be a adventurer again
Flaws: Mundane, PTSD. Bonds: Rich, Job, Immigrant. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 6 (-2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp. Large well-done wool tapestry (300 gp).
Diesa Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears baggy grey pantaloons and a green scarf. She is bald on top and has large black tufts of hair around her ears. She has gleaming, smiling amber eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Like her father and her brother before her, after school she went straight into learning to become a Jeweler. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Mason again.
Ideals: Joker, Opinionated. Flaws: Ugly. Bonds: Religious, Job. Occupation: Jeweler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Whurbin Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His auburn hair is knotted and matted. His eyes are amber and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the east. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends
Ideals: Impeccable. Flaws: Depressed, PTSD. Bonds: Immigrant, Adventurer. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 17 (+3) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 30 gp.
Fibblestib Beren, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He sports a long red beard, and similarly colored long hair. His gray eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Fibblestib would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Fibblestib was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 6 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. 1 Banded mail.
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