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NPC Generator

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Advanced [show]


Jelenneth Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'2" and tends to wear a large tan jacket. Her white hair is smooth and relatively long. She wears an eyepatch.

Personality: Abrasive and pushy, she has a hard time making friends. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Gifted from a young age, Jelenneth studied abroad. Jelenneth was born on a far western island where she grew up under the tutelage of her father, an expert Tanner. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Immigrant. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Jelenneth Ilphelkiir, Female Elf Rogue 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)9 (-1) 10 (+0)8 (-1)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Falkrunn Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is typically in her Locksmith uniform. Her blonde hair, when down, is lengthy. Her eyes are hazel and catlike.

Personality: Overbrimming with self-confidence, Falkrunn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is a very good compulsive liar and kleptomaniac.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted from career to career and currently works as a Locksmith.

Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Bonds: Job, Attractive, Criminal record, Poor. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Falkrunn Caebrek, Female Dwarf Cleric 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)10 (+0) 13 (+1)1 (-5)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. 1 Chain shirt.


Social Check DCs


Alice Law, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. She has wavy blonde hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is fixated on the number 39. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Sold as a small child to a wizard, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal singing training, and achieved minor success. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Alice Law, Female Human Paladin 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)6 (-2) 11 (+0)7 (-2)
Skills Persuasion +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 gp. Star rose quartz (30 gp). 1 Banded mail.


Social Check DCs


Gargax Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and brown handkerchief worn on his right side. He sports a flattop crest cut. His eyes are gold and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: When he was but 8 years old his parents immigrated from the east. He has had some formal painting training, and achieved minor success. He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a bather and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Gargax Verthisathurgiesh, Male Dragonborn Barbarian 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs

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