Spring Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her long orange fur is drawn into a two foot long braid. Her eyes are hazel and beady.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When she was but 5 years old her parents immigrated from the north. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Flaws: Ugly, Racist. Bonds: Rich, Immigrant. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 5 (-3) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 220 gp.
Phann Woodhouse, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fighting clothing, which leaves very little to the imagination. Her hair is auburn and very short. Her eyes are blue and she is always smoking a pipe.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She plays an instrument quite well.
History: Born to a pair of adventurers, Phann grew up listening to her mother's many stories. Phann liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and she feels threatened by others
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Adventurer, Nature. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 16000 cp. 1 Masterwork Common Melee.
Erdan Holimion, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean tan cloak covering his clean studded leather. His tied-back hair is silver. He is baby faced.
Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with his childhood friend.
Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Sardonyx (80 gp).
Kallista Belief, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears tight fitting clothing which further accentuates her frame, and a wedding ring on her right hand. She wears her brown hair up. She is baby faced.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: The child of a Cook, who enjoyed hunting, Kallista was taken on many hunting expeditions. Her childhood dream was to be a Cook, but she was a colossal failure. She has worked as a Bather like her mother before her.
Motivation: Further expansion of business; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic. Bonds: Attractive, In love, Religious, Nature, Job. Occupation: Bather
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 6 (-2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 260 gp. Deep green spinel (60 gp). Deep green spinel (60 gp).
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