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NPC Generator

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Advanced [show]


Thamior Amakiir, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue tunic with brown highlights, and long black pants that bunch up around his shoes. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: An old rival family wants him found; and to protect his home

Ideals: Fighting. Flaws: Addict. Bonds: Immigrant, Guardian, Religious, Family. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Thamior Amakiir, Male Elf Warrior 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. 1 Tanglefoot bags.


Social Check DCs


Gale Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His gray fur is greasy and uncared for. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Armorer and was forced into it by his family.

Flaws: Ugly, Addict. Bonds: Poor, Family, Nature. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Gale Of Clay, Male Tabaxi Bard 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 4 (-3)9 (-1) 14 (+2)13 (+1)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Pikar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his greataxe always slung over his shoulder. He carries a battered kukri and tarnished greataxe as well. He wears his chestnut hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of orcs once and for all.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Bonds: Attractive, Enemies, Mentor. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Pikar Stoutbridge, Male Halfling Paladin 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)7 (-2) 13 (+1)12 (+1)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp. 5 Acid flasks.


Social Check DCs


Harbek Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Gardener, and is pretty ugly. His hair is long and brown with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His eyes, though not visible through his cowl, are green.

Personality: He has always had a great fascination with Gnomish culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Gardener. He struck the Gardener job and began his own company from there.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Job, Religious. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Harbek Strongheart, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 9 (-1)3 (-4)
Skills Deception -2, Performance -2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1 Half-Plate.


Social Check DCs

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