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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Helja Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing a long, brown, dusty cloak. She has black hair. Her eyes are likewise amber.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born at the edge of vast forest. Helja was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Merchant. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To unite with her brother; and regain custody of her son

Flaws: Ugly, Shy, Antagonistic. Bonds: Nature, Immigrant, Family. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Helja Deepdelver, Female Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 11 (+0)8 (-1)
Skills Religion +1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Eye agate (13 gp).


Social Check DCs


Susannah Wallace, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, typically a more casual-formal manner. She has wavy brown hair. This violet eyed southerner is not easily forgotten.

Personality: Eccentric and domineering, Susannah will drive conversation. The war was a terrible time for her, and Susannah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a Sailor, her mother struggled to pay the bills. Her mother was a soldier and died while she was still young. Susannah was left her mother's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Susannah Wallace, Female Human Expert 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 10 (+0)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Hobart Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. He sports a flattop hair cut. His eyes, though not visible through his cowl, are brown.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Hobart grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hobart was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Shy. Bonds: Attractive, Enemies, Adventurer, Immigrant. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Hobart Littlefoot, Male Halfling Fighter 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Amethyst (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Baradad Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear black pants and tee shirts. His long bronze crest is drawn into a two foot long braid. His eyes are red.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: Baradad lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Dragonborn Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Bricklayer, and he later adopted a second daughter.

Motivation: He wants revenge against drow; and to reunite with his absent father

Ideals: Fighting, Philantrophist. Bonds: Family, Adventurer, Enemies. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Baradad Vangdondalor, Male Dragonborn Monk 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 7 (-2)17 (+3)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 8
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 100 gp. Coral (50 gp). 3 Tanglefoot bags.


Social Check DCs

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