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NPC Generator

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Advanced [show]


Isabella Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a tight fitting yellow shirt and pants, and is pretty ugly. She wears her auburn hair up. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She works hard and plays hard.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Apothecary mother left her crippled. She was always very intelligent and has formed a secret society of freemasons.

Motivation: To protect her home; and wants her loneliness to end

Flaws: Ugly, Secretive, Hedonist, Disease. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Isabella Tealeaf, Female Half-Elf Rogue 3
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)8 (-1) 12 (+1)6 (-2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp. Jet (130 gp). Lapis lazuli (11 gp). Tourmaline (130 gp). 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


William Beckwith, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case, and is pretty ugly. His silver hair and beard is wavy and long. He has gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record, Nature. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

William Beckwith, Male Human Paladin 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)5 (-3) 11 (+0)8 (-1)
Skills Nature -1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs


Lezre Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is wearing a long, black, dusty cloak. Her hair is blonde, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She invites people to come help in her community garden.

History: She got into the Guard business at a young age. Lezre liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and expand her business

Ideals: Artistic, Philantrophist. Flaws: Fearful. Bonds: Attractive, Job, Nature. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Lezre Halsey, Female Half-Orc Druid 2
Medium (4'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Tenena Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a blue vest and prefers black and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is matted, messy, and big. She wears round tiny glasses practically rammed into her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She believes the world needs to unite to get rid of illithids once and for all.

History: Tenena hails from a village terrorized by illithids. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by illithids. Tenena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Revenge; and a deep hatred of illithids

Ideals: Justice. Flaws: Ugly. Bonds: Slave, Enemies, Rich. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Tenena Cobblelob, Female Gnome Aristocrat 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)9 (-1) 9 (-1)8 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. 1 Half-Plate.


Social Check DCs

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