Daar Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who is renowned for her bright green dresses and hats, she is not a threatening figure. Her silver crest is still thick. Her gold eyes lackadaisically let the world flow into them.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Daar was born the youngest of three triplets. Like her mother and her sister before her, after school she went straight into learning to become a Banker. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to open a new tavern; and seeks redemption
Flaws: Antagonistic. Bonds: Family, Job, Criminal record. Occupation: Banker
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 700 sp.
Gimurt Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He carries with him a set of falchions, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his long auburn hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: Gimurt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gimurt took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gimurt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He wants revenge against orcs; and revenge
Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Golden yellow topaz (200 gp).
Hirrathak Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white crest is matted, messy, and big. His eyes are red and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.
History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Jet (120 gp). 1 Banded mail.
Willow Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'9". She wears white trousers with grey and tan striped suspenders. She wears various colorful collared shirts. Her long silver hair reaches down to her waist. Her face is covered beneath a completely black helmet.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: From birth she was tutored by a cruel and relentless mentor. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Insane. Bonds: Adventurer, Criminal record, Mentor. Occupation: Jeweler
Voice: Australian accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 6 (-2) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!