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NPC Generator

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Lvl.
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Seed

Advanced [show]


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a brown and grey robe with the hood down. He sports a flattop fur cut. He has amber eyes and a brown hat with a grey feather.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Gale was raised in a hard working conservative environment. A gifted student he started as a Apothecary, but he got bored and became a Marshal. He used his abilities to travel the world and help people.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Racist. Bonds: Enemies, Job, Family. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Gale In the Wind, Male Tabaxi Commoner 2
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 7 (-2)9 (-1) 4 (-3)16 (+3)
Skills Acrobatics +4, Medicine -1
Senses Passive Perception 7
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple -1

Possessions: 290 gp.


Social Check DCs


Dentratha Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an entirely green suit with brown socks and a vest with buckled shoes. Her crest is short and copper. Her eyes are gold and catlike.

Personality: This woman loves music and to teach people music more than just about anything. She can't help but pocket interesting objects she comes across

History: She was born a particularly ugly child, much to the horror of her parents. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Being a Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Dentratha Wystongjiir, Female Dragonborn Fighter 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)6 (-2) 7 (-2)15 (+2)
Skills History +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Eye agate (14 gp).


Social Check DCs


Dadalan Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His crest is scarlet and curly. His fierce gold eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and to reunite with his absent mother

Ideals: Logical. Flaws: Shy, Disease, Insomniac. Bonds: Poor. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Dadalan Qyxpahrgh, Male Dragonborn Expert 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)4 (-3) 13 (+1)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs


Alston Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with black socks and a vest with buckled shoes. He carries with him a set of daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is red and very short. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of western immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Alston Dunben, Male Gnome Fighter 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Athletics -1, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +2

Possessions: 600 sp. 1 Small steel mirror.


Social Check DCs

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