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NPC Generator

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Advanced [show]


Naamah Panic, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear flannel. Her brown hair is slicked back into a classic pompadour. Her red eyes peer out from beneath her wide-brimmed green hat.

Personality: A deeply religious woman she believes everything happens for a reason. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: Wishes to resurrect an old love; and seeks redemption

Ideals: Gifted. Flaws: Impulsive. Bonds: Religious, Criminal record, In love. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Naamah Panic, Female Tiefling Ranger 1
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)16 (+3) 4 (-3)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 7
Languages Common, Gnome, Auran, Halfling
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Flask Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a pastel shirt with thin white vertical stripes and green pants. His deerstalker hat is riddled with cuts and holes. His eyes are likewise green.

Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 6 years old his parents immigrated from the east. His martial abilities were realized during a raid on his village. After a long history of fighting, Flask and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Flask Running, Male Tabaxi Bard 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 8 (-1)8 (-1)
Skills History +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Gurdis Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear flannel. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She acts crazy and hedonistic. Her job bores her to no end. She has decided to make it more interesting.

History: Gurdis was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Seeks redemption.

Flaws: Hedonist. Bonds: Adventurer, Criminal record, Poor, Nature. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gurdis Strongheart, Female Dwarf Bard 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Elegant Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a brown armored body suit, with a simple grey line shooting up and back down. His beige fur is slicked back into a classic pompadour. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.

History: Elegant lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and an old rival family wants him found

Ideals: Gifted. Bonds: Guardian, Family, Enemies. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Elegant Plume, Male Tabaxi Fighter 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)8 (-1) 9 (-1)4 (-3)
Skills Arcana +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 40 gp.


Social Check DCs

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