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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Uthemar Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky blue painted plate armor. He wears his black hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Uthemar lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and wants to work out more often

Ideals: Athletic, Passionate, Artistic. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Uthemar Caphaxath, Male Elf Warrior 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)13 (+1) 10 (+0)7 (-2)
Skills Intimidation +0, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp.


Social Check DCs


Wymar Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He is physically well-built. His chestnut hair is cut short. His eyes are gray and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Bookbinder business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Insane. Bonds: Job, Adventurer. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Skelton, Male Human Rogue 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 5 (-3)7 (-2) 9 (-1)6 (-2)
Skills Arcana +0, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Holy water.


Social Check DCs


Faran Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His silver hair is still thick. This violet eyed northerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.

History: Faran was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He struck the Carter job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and he's in love

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Has a crush, Job, Rich. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Faran Shadowquick, Male Halfling Cleric 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Armara Charity, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears professional attire. She wears a deerstalker hat to cover her moderate length white hair. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Armara Charity, Female Tiefling Expert 1
Medium (4'10") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Carved bone or ivory statuette (10 gp).


Social Check DCs

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