Dabbledob Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Athletic, Professionalism. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 700 sp.
Right-Handed Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered yellow stockings. He carries a battered hammer and tarnished longsword as well. He has wavy brown fur. His eyes are blue and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the south was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Sculptor
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Coral (110 gp).
Ovina Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has no hair. Her ears are large.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the south to a Herbalist, Ovina learned a great deal about her father's area of expertise. After coming to the age of reason, Ovina took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and balancing her hectic life and new herbalist responsibilities is difficult
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Dagger Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy gray fur. He dresses like a well dressed Apothecary does. He has a hunchback. His gray fur is lengthy. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.
History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dagger took refuge in the large cave and found the beat up flail and armor he uses now. He has achieved small success as a Apothecary.
Motivation: He'd like to take his coworkers down a peg; and to be a weaver again
Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 pp.
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