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NPC Generator

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Advanced [show]


Geva Myerscough, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she sports brown clothing, slightly heavier than average wear. Her chestnut hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 13th year, her parents were killed by a dire rats raid, leaving Geva alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Ugly, Insane, Insomniac. Bonds: Enemies, Religious. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Geva Myerscough, Female Human Adept 2
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)11 (+0) 6 (-2)10 (+0)
Skills Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 8000 cp.


Social Check DCs


Pelt Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a tight fitting pastel shirt and pants. She is muscular with a powerful set of arms. She sports a flattop fur cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is a Bounty Hunter first and foremost. She believes firmly that knowledge should be universal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a pair of adventurers, Pelt grew up listening to her mother's many stories. A freak accident while working with her Performer mother left her crippled. She then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Further expansion of business; and she has a rivalry with the church that dominates her actions

Flaws: Disease. Bonds: Job, Adventurer, Religious. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Pelt Of Claws, Female Tabaxi Aristocrat 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Lezre Washington, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many violet ritualistic tattoos. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a small hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Slave Trader, but she got bored and became a Dyer. She has drifted from career to career and currently works as a Dyer.

Motivation: To be a Slave Trader again; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic, Ugly. Bonds: Family, Job, Enemies. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Lezre Washington, Female Half-Orc Wizard 3
Medium (4'11") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)6 (-2) 13 (+1)11 (+0)
Skills Acrobatics +2, History +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Gold and topaz bottle stopper cork (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). A silver and pearl hairclip (100 gp).


Social Check DCs


Orryn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in blue turtlenecks beneath a black coat with grey slacks. He keeps his long silver hair kept up in a rat tail. His gray eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Orryn lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To reunite with his absent mother; and doesn't want to be a ploughman and was forced into it by his family

Ideals: Joker. Flaws: Secretive. Bonds: Guardian, Family. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Orryn Albaratie, Male Gnome Commoner 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)10 (+0) 7 (-2)13 (+1)
Skills Medicine +0, Stealth +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs

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