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NPC Generator

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Seed

Advanced [show]


Cora Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears baggy white pantaloons and a red scarf. She has a hunchback. Her chestnut hair is slicked back into a classic pompadour. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the east. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Immigrant. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Cora Fastfoot, Female Halfling Fighter 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)7 (-2) 8 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is braided into rings. His amber eyes peer out from beneath his small brown hat.

Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, Criminal record. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Trym Chatham, Male Human Expert 2
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1

Possessions: 1000 sp. Gold and topaz bottle stopper cork (600 gp). 1 Darkwood Buckler.


Social Check DCs


Wymar Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a yellow suit. His black hair is lengthy and is close to two feet long. His eyes are hazel and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Wymar Nailo, Male Half-Elf Cleric 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp.


Social Check DCs


Quick In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'1". She wears a worn and beaten armor, and her gloved hand is found clutching a hand crossbow. She has moderate length gray fur. Her copper eyes peer out from beneath her deerstalker brown hat.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's attracted to the PC; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Logical. Bonds: Job, Immigrant, Criminal record, Has a crush. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Quick In the Wind, Female Tabaxi Fighter 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 7 (-2)10 (+0)
Skills Arcana +2, Athletics +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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