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Advanced [show]


Markosian Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear black pants and tee shirts. She carries a battered sickle and tarnished shortbow as well. She wears her black hair down. This gold eyed southerner is not easily forgotten.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born to loving parents in a slum to the south. She found a children's book about a Tiefling Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels kind of lost in life; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Fighting. Flaws: Depressed. Bonds: Enemies, Poor, Adventurer. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Markosian Vice, Female Tiefling Bard 1
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 80 gp. Tiger eye turquoise (6 gp). 1 Banded mail.


Social Check DCs


Marigold Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many tan ritualistic tattoos. She wears silk and lounges about seductively. Her golden hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.

Personality: Overbrimming with self-confidence, Marigold isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is obsessed with a lost civilization.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Marigold Greenleaf, Female Halfling Commoner 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 7 (-2)9 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 20 pp. 1 Banded mail.


Social Check DCs


Herleva Dalton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a grey armored body suit, with a simple pastel line shooting up and back down. She has shaved her head bald. Her eyes are likewise hazel.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Junk Dealer arts, while her mother instructed her in etiquette, music and courtly manner. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has worked as a Junk Dealer like her father before her.

Motivation: To be a Butcher again; and marry her brother to traveling adventurers

Bonds: Job, Adventurer, Rich, Family. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Herleva Dalton, Female Human Barbarian 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)13 (+1) 9 (-1)8 (-1)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. 1 Masterwork studded leather.


Social Check DCs


Kothûg Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt with thin tan vertical stripes and brown pants. He carries with him a set of maces on his belt, each one with a amber on the hilt. He has a white handlebar mustache and slicked back white hair. His green eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.

History: Kothûg hails from a village terrorized by giants. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Artistic. Flaws: Cynical, Shy. Bonds: Enemies. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Kothûg Allerton, Male Half-Orc Aristocrat 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 8 (-1)9 (-1) 7 (-2)5 (-3)
Skills Intimidation -1, Perception +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4

Possessions: 140 gp.


Social Check DCs

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