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NPC Generator

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Advanced [show]


Odo Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear violet tank tops with red pants. He has moderate length chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a son. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Antagonistic. Bonds: In love, Mentor, Rich. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Odo Shupe, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 7 (-2)10 (+0)
Skills Animal Handling +0, Performance +2
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs


Thamuz Talent, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his black robe and has his trident always slung over his shoulder, and is pretty ugly. His purple hair is unkempt and raggedy. He has gleaming, smiling black eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 4 years old his parents immigrated from the south. After coming to the age of reason, Thamuz took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Thamuz Talent, Male Tiefling Expert 1
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Antinua Rothenel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair is braided into rings. Her green eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Antinua hails from a village terrorized by orcs. Antinua was born on a far southern desert where she grew up under the tutelage of her mother, an expert Merchant. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want her driven away; and to find somewhere to settle down

Flaws: Mundane. Bonds: Family, Attractive, Enemies, Immigrant. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Antinua Rothenel, Female Elf Adept 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)10 (+0) 11 (+0)17 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp.


Social Check DCs


Nora Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: This woman usually wears her white robe and has her dagger always slung over her shoulder. She is muscular with a powerful set of arms. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She always tries to repair and not replace. It was this mentality that drove her into the Bookbinder business.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Nora was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Nora's father didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.

Motivation: She feels kind of lost in life; and marry her sister to traveling adventurers

Ideals: Persistence. Flaws: Insomniac, Antagonistic, Depressed. Bonds: Family. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Nora Cherrycheeks, Female Halfling Expert 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp. 1 Good lock.


Social Check DCs

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