Rose High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. She carries with her a set of daggers on her belt, each one with a aquamarine on the hilt. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.
Personality: She is very quiet and rarely speaks above a whisper. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions
Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Religious. Occupation: Cook
Voice: Hissing voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Chalcedony (40 gp). 1 Masterwork Common Ranged Weapon.
Rohesia Marleigh, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses well, typically a more casual-formal manner. She is an epitome of beauty. She has blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She got into the Shipwright business at a young age. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She now owns her own business.
Motivation: She is a bit of a kleptomaniac; and she is unsatisfied with her job
Ideals: Logical. Bonds: Attractive, Guardian, Job, Criminal record. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 6 (-2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Jade (50 gp). 1 Masterwork Uncommon Weapon.
Herleva Wilmont, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a yellow shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her tied-back hair is silver. Her ears are large.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born several months after her father was called into army service. She was taken from her home at a very young age. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A rival would like her out of the picture.
Ideals: Justice. Flaws: Ugly, Terse. Bonds: Military, Slave. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: Carved bone or ivory statuette (100 gp). 1 Darkwood Shield.
Shadow Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel feathered hat and pastel clothes. He is physically well-built. His orange fur is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Dyer in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Dyer. He has been saving his money to try and buy his sister's freedom.
Motivation: Further expansion of business; and he's in love
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Family, Has a crush. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee.
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