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Advanced [show]


Edge Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with yellow socks and a vest with buckled shoes. His fur is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family, Religious. Occupation: Armorer

Voice: French accent

Attributes [hide]

Edge Prim Posies, Male Tabaxi Rogue 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)12 (+1) 16 (+3)7 (-2)
Skills Intimidation +0, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Red garnet (80 gp). 1 Chain shirt.


Social Check DCs


Morkral Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. His white hair is singed and shortened. His hazel eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He has achieved small success as a Adventurer.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Morkral Strakeln, Male Dwarf Bard 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)14 (+2) 8 (-1)15 (+2)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 360 gp. 3 Antitoxin.


Social Check DCs


Oriff Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She dresses well, typically a more casual-formal manner. Beneath her clothing is a huge mess of scar tissue. She wears her chestnut hair up. Her eyes are amber and she is always smoking a pipe.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born at the edge of vast plains. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since lost track of the people in her past.

Motivation: She is currently in port desperately looking for someone to get her out; and marry her sister to traveling adventurers

Ideals: Fighting. Bonds: Attractive, Slave, Family, Nature. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Oriff Balderk, Female Dwarf Warlock 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)7 (-2) 11 (+0)3 (-4)
Skills Athletics +6, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Griselda Ridley, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Carter. She carries a battered scythe and tarnished dagger as well. With bright blonde hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also hits on women, regardless of circumstances.

History: She was born on a small isolated farm. Griselda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: She feels kind of lost in life; and she desires power and/or immortality

Ideals: Fighting, Joker. Flaws: Depressed. Bonds: Has a crush, Nature, Adventurer. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Griselda Ridley, Female Human Wizard 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)9 (-1) 10 (+0)6 (-2)
Skills Deception +0, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs

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