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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mardnab Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. Her hair is always cut to a buzz. Her eyes are likewise gray.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in the west, but her parents moved at a very young age to the east. She was an apprentice working in her mother's forge. She has achieved small success as a Ruler.

Motivation: A deep hatred of giants; and someone believes her a fraud

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Mardnab Fiddlefen, Female Gnome Expert 1
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)8 (-1) 10 (+0)5 (-3)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Godfrey Compton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His white hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Godfrey hails from a village terrorized by drow. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he feels threatened by others

Flaws: Forgetful, Fearful. Bonds: Attractive, Enemies, Criminal record. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Godfrey Compton, Male Human Commoner 2
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 7
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Performance +1, Stealth -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 130 pp.


Social Check DCs


Morg Digby, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Rich, Family. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Morg Digby, Male Half-Orc Warrior 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)7 (-2) 14 (+2)11 (+0)
Skills Arcana +0, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Caelynn Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is cut short with large spiked bangs in the front. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Locksmith soon after.

Motivation: To be a Stableman again; and she'd like to take her coworkers down a peg

Ideals: Joker, Gifted. Bonds: Family, Job. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Caelynn Dalanthan, Female Elf Expert 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 8 (-1)7 (-2)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Tourmaline (40 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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