Spear Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she tends to wear a large pastel jacket. She wears a deerstalker hat to hide her balding. This copper eyed southerner is not easily forgotten.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She served in the navy to pay for her family's outstanding loans. Spear abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She tends to her Tailor job now, and dutifully fulfills any obligations she has.
Motivation: To unite with her sister; and sabotage a competitor
Flaws: Secretive. Bonds: Job, Military, Adventurer, Family. Occupation: Tailor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 5 (-3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
Râsh Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear white tank tops with green pants. He wears a feathered hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Râsh's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Râsh was born on a far northern island where he grew up under the tutelage of his father, an expert Dyer. Days after completing his studies, news broke out that his hometown was attacked by illithids. Râsh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He wants revenge against illithids; and he is compelled to act according to his religious beliefs
Ideals: Impeccable. Flaws: Insomniac. Bonds: Immigrant, Enemies, Religious. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 cp. 1 Everburning torch.
Dreali Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of luck around his neck, and a bow on his belt. His black hair is thinning but still full. His thin eyebrows rest above his beady blue eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.
History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He was granted martial powers by his dying brother.
Motivation: To be a Merchant again; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Navigator
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 9 (-1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. A roughly beaten golden orb (70 gp).
Two Llamas Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'10", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown fur is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.
History: Two Llamas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He's since become an addict/alcoholic.
Motivation: Sabotage a competitor; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Optimist. Flaws: Addict. Bonds: Adventurer, Poor, Job. Occupation: Barrister
Voice: Dutch accent
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp. Sard (30 gp).
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