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NPC Generator

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Soveliss Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze, and carries sais. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are amber.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Soveliss is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Soveliss grew up listening to his mother's many stories. Soveliss abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Fighting, Disciplined, Justice. Bonds: Rich, Adventurer. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Soveliss Xiloscient, Male Elf Fighter 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)12 (+1) 8 (-1)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 5000 cp. Banded agate (13 gp).


Social Check DCs


Eldeth Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a brown costume with the symbols of luck on her torso, she is not a threatening figure. She has a very tight haircut. Her brown eyes lackadaisically let the world flow into them.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was very strict, and drilled into her lessons on being the perfect lady. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She doesn't get along with people that don't share her tastes; and she has comitted a past crime that haunts her to this day

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Eldeth Bigtoe, Female Dwarf Cleric 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 11 (+0)9 (-1) 15 (+2)6 (-2)
Skills Arcana +1, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Disguise kit.


Social Check DCs


Merihim Allure, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His hair, while still mostly silver, has prominent grey streaks. His eyes, though not visible through his cowl, are silver.

Personality: Calm and collected, he is a well trained Glassblower. He takes great joy in being the best Glassblower in town.

History: Merihim was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Glassblower soon after.

Motivation: Find a way to reverse the transformation of his brother.

Bonds: Job, Family. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Merihim Allure, Male Tiefling Ranger 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp.


Social Check DCs


Zook Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. His violet eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zook Murnig, Male Gnome Commoner 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 7 (-2)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp. Jade (40 gp).


Social Check DCs

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