Nora Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a white armored body suit, with a simple green line shooting up and back down. Her chestnut hair is still thick. Her eyes, though not visible through her cowl, are hazel.
Personality: She exudes charisma. She is a tour de force of persuasion. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Nora was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Bonds: Attractive, Poor. Occupation: Barrister
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 4 (-3) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
Jane Garrick, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bald on top and has large black tufts of hair around her ears. Her violet eyes dart from person to person.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Gifted from a young age, Jane studied abroad. She has had some formal poetry training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She loathes her own lifestyle.
Ideals: Entrepeneur, Gifted, Artistic. Flaws: Ugly, Disease. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 10 pp.
Purban Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is smooth and relatively long. His half smiles and gray eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Purban studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions
Ideals: Philantrophist, Justice, Gifted. Bonds: Poor, Attractive. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp. 1 Darkwood Buckler.
Pushkrimp Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Junk Dealer business at a young age. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Junk Dealer.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Fearful. Bonds: Rich, Enemies, In love, Job. Occupation: Junk Dealer
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 2 (-4) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
