Saphara Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears green leather gloves, a green jacket, and tight pants. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a rose on it. Her crest is short and rusty. She is baby faced.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a pair of adventurers, Saphara grew up listening to her father's many stories. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk; and she feels threatened by others
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Dilettante
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 100 sp.
Flame In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a perfectly clean shirt and pair of pants. Her fur is greying and her face has many wrinkles. She has copper eyes and a brown hat with a red feather.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their son. She worked as a Assassin, and she later adopted a second son.
Motivation: Doesn't want to be a Assassin and was forced into it by her family; and to reunite with her absent mother
Ideals: Athletic. Flaws: Disease, PTSD. Bonds: Attractive, Poor, Family. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 60 gp. Pink pearl (120 gp).
Glûk Lester, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is heavily combed to the right. His hazel eyes have a joyful gleam in them most of the time.
Personality: This man loves painting and to teach people painting more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 6 (-2) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp.
Anne Fawcett, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, marred by teas. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is skeptical of what others tell her and is slow to trust.
History: She was born to a criminal king-pin and mafia family Anne was born on a far southern plains where she grew up under the tutelage of her mother, an expert Weaver. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant, Rich. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
