Susannah Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears suspenders and yellow workpants. Her shirt is white, and she wears a heavy yellow leather apron most of the time. Her tied-back hair is white. Her eyes are a pleasant violet.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born in the north to a Dyer, Susannah learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has worked as a Dyer like her father before her.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and many giants want her driven away
Flaws: Emotional. Bonds: Enemies, Job, Adventurer, Debt. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Drifting Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears an entirely brown suit with pastel socks and a vest with buckled shoes. Her cinnamon fur is kept up in a ponytail inside a feathered hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She snorts whenever she laughs or is feeling confident. She misses her home and complains about the freezing weather, even in summer.
History: Drifting was born with her mother's beautiful face. After coming to the age of reason, Drifting took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now owns her own business.
Motivation: She wants revenge against dire rats; and sabotage a competitor
Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp.
Ulfgar Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a faded coat and loose pants complete with Stetson hat. He wears a Stetson hat to cover his moderate length black hair. His violet eyes peer out from beneath his Stetson grey hat.
Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he's looking for his big break
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 6000 cp. 1 Banded mail.
Azzakh Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. His crest is white and curly. His gold eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a brothel owner, Azzakh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Dilettante, but he got bored and became a Locksmith. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: He is content; and he'd like to take his coworkers down a peg
Flaws: Sensitive, Impulsive, Mundane. Bonds: Mentor, Job. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
