Seddit Grace, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports a flattop hair cut. Her fierce black eyes like to dwell on things.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised in a white middle class family as the only child. While studying, she fell in love. They married and had a son. Some 4 years later her spouse died after the birth of her son. Heartbroken, Seddit never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She is content; and to find somewhere to settle down
Ideals: Athletic, Extrovert. Flaws: Shy, Mundane. Bonds: In love. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 4 (-3) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Silgre Charlton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and she perpetually has her falchion ready. She has done her best to style her auburn hair to look like a famous performer. She wears large thick round spectacles.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. When she's not drinking or sleeping the drinks off, she's doing music.
History: Silgre was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Silgre and her spouse have recently divorced.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Dwarven, Sylvan
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
Possessions: 700 sp. Tourmaline (140 gp). 1 Chain shirt.
Gilthur Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is red, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gilthur was born with his father's beautiful face. Through the years after Gilthur was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gilthur's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 80 gp. Moonstone (60 gp).
Abad Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He prefers to wear green clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His white hair is kept up in a ponytail inside a top hat. This red eyed westerner is not easily forgotten.
Personality: Abad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and doesn't want to be a carter and was forced into it by his family
Ideals: Artistic. Bonds: Slave, Family, Military, Rich, Job. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. 1 Masterwork Common Melee.
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