Aldous Darlington, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has moderate length black hair. His green eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born a particularly ugly child, much to the horror of his parents. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 50 gp.
Murgen Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her black hair in a pixie cut. She has several tiny opal earrings on each ear.
Personality: Cocky and sure of herself, she believes she is the best Body Guard born in the past three hundred years. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Body Guard arts, while her father instructed her in etiquette, music and courtly manner. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She now mingles about in high society.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new body guard responsibilities is difficult
Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp.
Prosperine Horror, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears black trousers with red and tan striped suspenders. She wears various colorful collared shirts and is in decent physical shape. Her white hair is still thick. Her face is covered beneath a completely black helmet.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Energy wise she seems alert and responsive.
History: She is the product a well kept family trust fund and as such has never really known need. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now mingles about in high society.
Motivation: She has decided she is irredeemable; and money/treasure
Ideals: Professionalism. Bonds: Attractive, Rich, Criminal record. Occupation: Bellfounder
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Chain shirt.
Guy Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east
Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Poor, Nature. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Auran, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 20 gp.
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