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NPC Generator

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Advanced [show]


Gormogord Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His brown hair is cut short with large spiked bangs in the front. He has gleaming, smiling hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, In love, Religious, Enemies. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Gormogord Greenleaf, Male Halfling Cleric 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 5 (-3)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp.


Social Check DCs


Gilbert Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with broad hat. His red hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilbert took refuge in the large cave and found the beat up greataxe and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Elven compassion.

Ideals: Opinionated, Fighting. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Gilbert Withrethin, Male Half-Elf Barbarian 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Dayereth Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears yellow leather gloves, a yellow jacket, and tight pants. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Dayereth's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Religious, Mentor. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Dayereth Samuel, Male Half-Elf Monk 2
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 6 (-2)9 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 8
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Mehen Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fancy green suit. He wears his blue crest up. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Mehen grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help; and he is greedy

Flaws: Lazy. Bonds: Attractive, Nature, Adventurer, Criminal record, Rich. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Mehen Jharthraxyn, Male Dragonborn Rogue 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 2 Alchemist’s fire. 4 Antitoxin. 4 Antitoxin.


Social Check DCs

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