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NPC Generator

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Advanced [show]


Dreali Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting yellow shirt and pants. He has done his best to style his red hair to look like a famous performer. This brown eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Bather. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and doesn't want to be a bather and was forced into it by his family

Ideals: Fighting. Flaws: Mundane. Bonds: Religious, Job, Family. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Dreali Aloro, Male Half-Elf Fighter 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)14 (+2) 7 (-2)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 5000 cp.


Social Check DCs


Zedaar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports green clothing, slightly heavier than average wear. His white crest has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Disciplined, Professionalism. Flaws: Insane, Ugly. Bonds: Nature. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Zedaar Wystongjiir, Male Dragonborn Adept 2
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 7
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 13 (+1)15 (+2) 7 (-2)12 (+1)
Skills Acrobatics -1, Stealth -1
Senses Passive Perception 8
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 230 gp.


Social Check DCs


Anverth Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue tunic with brown highlights, and long pastel pants that bunch up around his shoes. His black hair is still thick. He wears crescent spectacles with a black brim.

Personality: Anverth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of southern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Extrovert. Flaws: Fearful. Bonds: Immigrant, Rich, Family. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Anverth Ironhide, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)11 (+0) 9 (-1)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp.


Social Check DCs


Curran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. His auburn hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Curran High-hill, Male Halfling Ranger 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 cp.


Social Check DCs

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