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NPC Generator

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Advanced [show]


Aline Branson, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears just a brown suit. She has wavy white hair. She wears a mask on her face.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is lazy and tries to find solutions quickly.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sailor arts, while her father instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Body Guard, but she was a colossal failure. She has worked as a Sailor like her mother before her.

Motivation: To find somewhere to settle down; and money/treasure

Flaws: Lazy, Mundane. Bonds: Attractive, Rich, Job. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Aline Branson, Female Human Cleric 2
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1400 sp.


Social Check DCs


Syllin Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair, when down, is lengthy. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Religious, Adventurer. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Syllin Erenaeth, Female Elf Bard 2
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. Amber (130 gp).


Social Check DCs


Trym Lindsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports grey clothing, slightly heavier than average wear. His white hair is kept up in a ponytail inside a deerstalker hat. He has a dull look in his brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Rich, Slave. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Trym Lindsey, Male Human Warrior 2
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 100 gp. Violet garnet (300 gp). Coral (120 gp). Rose (30 gp).


Social Check DCs


Two Llamas Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He is physically well-built. His orange fur is matted, messy, and big. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Two Llamas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Two Llamas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Rich, Military, Adventurer. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Two Llamas Of World, Male Tabaxi Druid 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp. 1 Hourglass.


Social Check DCs

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