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NPC Generator

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Advanced [show]


Osah Muse, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a custom-built plate barding that's adorned with green lining and desert motifs. Her brown hair is unkempt and raggedy. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She has all her life been fascinated with writing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with unlife at a very young age, Osah has worked very hard to control her curse. She has never given up on her writing dream.

Motivation: To find somewhere to settle down; and wants to raise her children well

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Osah Muse, Female Tiefling Paladin 1
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)16 (+3) 5 (-3)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Gnoll, Celestial, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Peter Branson, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky grey painted plate armor. He keeps his chestnut hair in a flapper bob. His amber eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Peter was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Athletic, Disciplined, Gifted. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Peter Branson, Male Human Bard 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)11 (+0) 13 (+1)7 (-2)
Skills Intimidation +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Jasper (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eloise Law, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a long golden ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of a Unemployed, who enjoyed hunting, Eloise was taken on many hunting expeditions. Eloise liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to pay off her debts

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eloise Law, Female Human Expert 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)12 (+1) 7 (-2)11 (+0)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs


Art In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He carries a battered sickle and tarnished hammer as well. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His eyes are likewise hazel.

Personality: Aggressive, abrasive, and angry, Art embodies much of what other species detest in the Tabaxis. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the south his family was never financially stable. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Art In the Storm, Male Tabaxi Ranger 1
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)14 (+2) 6 (-2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 8
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. Coral (70 gp).


Social Check DCs

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