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NPC Generator

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Advanced [show]


Veit Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his quarterstaff ready. His hair is cut close to his head. He has gleaming, smiling blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Extrovert. Flaws: Depressed. Bonds: Nature, Job. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Veit Rumnaheim, Male Dwarf Commoner 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)4 (-3) 6 (-2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp.


Social Check DCs


Glûk Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Glûk took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Shy, Disease. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Glûk Nash, Male Half-Orc Warlock 1
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)5 (-3) 9 (-1)8 (-1)
Skills Arcana -1, Athletics +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Dimble Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. He has blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with music.

History: Dimble hails from a village terrorized by gnolls. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Revenge; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed. Bonds: Poor, Attractive, Enemies. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Dimble Beren, Male Gnome Druid 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)5 (-3) 9 (-1)9 (-1)
Skills Arcana -1, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 4 Thunderstones.


Social Check DCs


Murook Beckwith, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, she is an attractive figure. She is wearing the road beaten gear of a warrior. Her tied-back hair is auburn. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a font of random trivia from the lore and stories she has discovered

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Murook and her spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Fighting, Logical. Flaws: Addict, Antagonistic. Bonds: Attractive, Rich. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Murook Beckwith, Female Half-Orc Ranger 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)4 (-3) 13 (+1)6 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp. Silver pearl (110 gp).


Social Check DCs

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