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NPC Generator

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Advanced [show]


Galiena Bradly, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly golden, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She misses her home and complains about the freezing weather, even in summer.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She tends to her Armorer job now, and dutifully fulfills any obligations she has.

Motivation: A strong sense of loyalty to Tiefling people; and wants to open a new tavern

Ideals: Gifted. Flaws: Insomniac, Racist. Bonds: Job, Immigrant. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Galiena Bradly, Female Human Bard 2
Medium (4'8") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 5 (-3)8 (-1) 6 (-2)14 (+2)
Skills Athletics +4, History +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Gunter Lincoln, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His eyes are a pleasant amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gunter was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Attractive. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Lincoln, Male Human Druid 2
Medium (6'4") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)8 (-1) 8 (-1)8 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Anne Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with violet colored cloaks and clothing. Her auburn hair is slicked back into a classic pompadour. Her green eyes peer out from beneath her wide-brimmed violet hat.

Personality: Anne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north her family was never financially stable. She has had some formal dancing training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and she desires power and/or immortality

Ideals: Impeccable, Artistic. Bonds: Adventurer, Poor, Job. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Anne Galanodel, Female Half-Elf Bard 1
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 4 (-3)10 (+0) 12 (+1)8 (-1)
Skills Investigation +2, Stealth +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Coral (110 gp).


Social Check DCs


Grai Asheton, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is a font of random trivia from the lore and stories she has discovered

History: The child of a Priest, who enjoyed hunting, Grai was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Grai took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Nature, Adventurer, Has a crush. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Grai Asheton, Female Half-Orc Sorcerer 1
Medium (4'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp.


Social Check DCs

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