Kassoon
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NPC Generator

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Advanced [show]


Seraphina Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple black line shooting up and back down, and carries whips. Her hair is long and red with streaks of white, and is pulled back with small white clips. Her half smiles and green eyes are beguiling and draw you in.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a ruthless business woman, a trait she acquired from her mother.

History: Seraphina lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Knight and was forced into it by her family; and to unite with her brother

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Family. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Seraphina Wildcloak, Female Halfling Rogue 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 8 (-1)10 (+0) 5 (-3)8 (-1)
Skills Athletics -1, Intimidation +1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Fivin Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears yellow leather gloves, a yellow jacket, and tight pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Fivin Quinten, Male Half-Elf Fighter 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)7 (-2) 11 (+0)16 (+3)
Skills Athletics +0, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Alston Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear blue tank tops with brown pants. He is tall, broad shouldered and powerfully built. His chestnut hair has been sun bleached extensively. His eyes are likewise gray. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the north. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alston took refuge in the large cave and found the beat up greataxe and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Miner; and wants his loneliness to end

Ideals: Optimist. Bonds: Attractive, Has a crush, Immigrant, Nature. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Alston Pingun, Male Gnome Wizard 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 15 (+2)13 (+1) 6 (-2)9 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp.


Social Check DCs


Cask Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered grey stockings. His fur is lavender, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane, Fearful. Bonds: Attractive, Mentor. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Cask Peak, Male Tabaxi Warrior 1
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp.


Social Check DCs

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