Dara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her golden hair is unkempt and raggedy. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She also has developed a complete distrust of the Body Guard profession.
History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Spice Merchant and found it very stressful. She became a Spice Merchant soon after.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Poor, Job. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. 1 Masterwork Uncommon Weapon.
Emmeline Quinton, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: She loves telling others what to do and how they should feel about things. She takes great joy in being the best Cartwright in town.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: To reunite with her absent mother; and she desires power and/or immortality
Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1300 sp.
Orsik Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'3" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a blonde handlebar mustache and slicked back blonde hair. He has several tiny topaz earrings on each ear.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Shoemaker father left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur, Gifted, Fighting. Flaws: Disease. Bonds: Rich. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Naeris Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large violet mantle and cape that has been intricately interwoven into his grey robe. He has done his best to style his silver hair to look like a famous performer. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of gnolls once and for all.
History: Naeris lived on a farm with his mother, near the main road leading to a nearby town. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He wants revenge against gnolls; and find a way to reverse the transformation of his sister
Flaws: Ugly, Antagonistic. Bonds: Enemies, Family, Slave. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
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