Markosian Charity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears dark leathers with embroidery. She has dyed her greying brown hair a little too much giving a sharp brown color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Markosian was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Markosian decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious. Occupation: Glassblower
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1500 sp. 1 Half-Plate.
Radomir Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his blonde hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: A powerful slaver made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Radomir grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Radomir. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To unite with his brother.
Ideals: Joker. Bonds: Attractive, Family, Mentor, Criminal record. Occupation: Herbalist
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. Jasper (80 gp).
Pâsh Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears a broad hat to cover his moderate length chestnut hair. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.
History: When he was but 3 years old his parents immigrated from the south. He found a children's book about a Half-Orc Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp. 1 Banded mail.
Helja Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are brown.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Helja enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the south, but her parents moved at a very young age to the east. She was an athlete and attended two major summer competitions. She never won. She now travels the world, in search of power and loot.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Athletic. Flaws: Hedonist. Bonds: Enemies, Immigrant, Adventurer, Job. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!