Seven Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown cloak and cross-gartered black stockings. His yellow fur is greasy and uncared for. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants to get laid
Ideals: Athletic, Gifted. Flaws: Ugly, Addict, Antagonistic. Occupation: Sculptor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1 Masterwork Musical instrument. 1 Average lock. 1 Average lock.
Mijira Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she has a large green mantle and cape that has been intricately interwoven into her white robe. Her crest is short and black. This gold eyed easterner is not easily forgotten.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Energy wise she seems alert and responsive.
History: Gifted from a young age, Mijira studied abroad. Her parents enrolled her in a Warlock school at a young age so that she could practice her druidic talents. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things
Ideals: Professionalism, Gifted. Flaws: Disease, Mundane. Bonds: Military. Occupation: Unemployed
Voice: Russian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 3 (-4) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 1 Half-Plate.
Three In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a pastel shirt with thin brown vertical stripes and pastel pants. Her lavender fur is thinning but still full. Her eyes, though not visible through her cowl, are blue.
Personality: A skeptical and narcissistic woman, Three's first love is herself. Her second love is also herself. She also is a firm believer in the womanly ideal.
History: Three was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has worked as a Carter like her mother before her.
Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage
Ideals: Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Job, Family. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 7 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 20 gp. Silver comb with moonstones (100 gp). 1 Banded mail.
Willow Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'0". She wears a simple white robe with green stripes complete with hood, and her gloved hand is found clutching a dagger. Her long black hair is drawn into a two foot long braid. Her eyes are amber.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As long as the job gets done she does not care how it got done.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Detective arts, while her mother instructed her in etiquette, music and courtly manner. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her absent father; and money/treasure
Ideals: Professionalism. Flaws: Emotional. Bonds: Rich, Mentor, Family. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 220 gp.
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Their contribution stands as a beacon of hope for all adventurers!