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NPC Generator

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Advanced [show]


Nalaed Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her blonde hair has been sun bleached extensively. Her violet eyes peer out from beneath her wide-brimmed brown hat.

Personality: Overbrimming with self-confidence, Nalaed isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Nalaed studied abroad. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Job, Family. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Nalaed Rumnaheim, Female Dwarf Commoner 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)9 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 8 Acid flasks.


Social Check DCs


Moon Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears brown painted combat armor at almost all times, and is pretty ugly. His cinnamon fur is braided into rings. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Barkeep like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Moon Of Dragons, Male Tabaxi Bard 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)13 (+1) 17 (+3)7 (-2)
Skills Deception +0, Insight +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 6000 cp.


Social Check DCs


Târz Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large brown tufts of hair around his ears. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Rich, Slave, Adventurer. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Târz Browning, Male Half-Orc Barbarian 2
Medium (5'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)8 (-1) 9 (-1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 900 sp.


Social Check DCs


Fulbar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and white with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He has a dull look in his gray eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Mentor. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Fulbar Greenbottle, Male Halfling Barbarian 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)17 (+3) 12 (+1)9 (-1)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp. 1 Buckler.


Social Check DCs

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