Garl Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. His brown hair is heavily combed to the left. He has a tattooed face.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Garl fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Elven compassion; and he wants nothing more than to rejoin the army
Ideals: Artistic, Fighting. Flaws: Racist, Shy. Bonds: Military. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 5 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 10 pp. Silver pearl (50 gp).
Lavinia Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many brown ritualistic tattoos. She wears just a white suit. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: Cocky and sure of herself, she believes she is the best Barber born in the past three hundred years. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is content; and expand her business
Ideals: Justice. Flaws: Insane, Mundane. Bonds: Job, Poor. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Sethrekar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He prefers to wear black clothing when he does not wear armor, and his gloved hand is found clutching a scythe. His red crest, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Tanner father left him crippled. He has never given up on his writing dream.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Joker, Artistic. Flaws: Insane, Antagonistic, Disease, Depressed. Occupation: Shepherd
Voice: Stutters
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 7 (-2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 390 gp. 4 Antitoxin.
Farideh Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she does not wear sleeves and tends to eschew shirts when she can avoid it. Her long silver crest is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is an amazing painter.
History: Farideh was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: Obtaining odd cultural Human artifacts is her passion; and to reunite with her old friends
Ideals: Passionate, Gifted. Bonds: Poor, Adventurer. Occupation: Weaver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 5 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp.
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