Three Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She likes to wear pastel tank tops with yellow skirt. Her cinnamon fur is long and unkept. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born on a small isolated farm. She has had some formal singing training, and achieved minor success. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has comitted a past crime that haunts her to this day; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Fortune-teller
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Ridaro Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears professional attire. She is an epitome of beauty. She wears her brown hair up. Her gray eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Ridaro isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She believes the world needs to unite to get rid of illithids once and for all.
History: Her father raised her in a mountain cabin. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She wants revenge against illithids.
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Enemies, Nature. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 210 gp.
Ahlyssa Wilberforce, Female Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, she is an attractive figure. She is dressed in earthy colors with a grey and red handkerchief worn on her left side. Her brown hair is thinning but still full. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She likes to make people angry or surprised. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: When she was but 4 years old her parents immigrated from the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Mercenary they were divorced and she won custody of their daughter. She worked as a Barrister, and she later adopted a second daughter.
Motivation: She's attracted to the PC; and to unite with her sister
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant, Family, Has a crush. Occupation: Barrister
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Baern Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His black hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Baern is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a mountains tribe. Baern liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
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