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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thava Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple green robe with brown stripes complete with hood. She has done her best to style her black crest to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is a logical person and will generally grow upset if things defy logic and science.

History: Thava was born with her father's beautiful face. Her father had invested heavily in several trade routes and wanted her to inherit them. She has worked as a Shoemaker like her father before her.

Motivation: Wants to open a new tavern.

Ideals: Logical. Bonds: Attractive, Rich, Job. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Thava Hashphronyxadyn, Female Dragonborn Commoner 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Eida Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a red costume with the symbols of strength on her torso. She sports a flattop hair cut. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is irascible and easily irritated. She also is a firm believer in the womanly ideal.

History: She was born in the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Military. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Eida Kettlewhistle, Female Halfling Warrior 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp.


Social Check DCs


Heward Milton, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his brown robe and has his kukri always slung over his shoulder. He is muscular with a powerful set of arms. His red hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy and tries to find solutions quickly.

History: The child of a Bellfounder, who enjoyed hunting, Heward was taken on many hunting expeditions. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Cynical, Lazy. Bonds: Nature, Job, Criminal record. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Heward Milton, Male Human Warlock 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 6 (-2)8 (-1)
Skills Animal Handling +0, Nature +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 1 Disguise kit.


Social Check DCs


Lone Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His red fur, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insane, Antagonistic, Secretive. Bonds: Attractive, Mentor, Military. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Lone Mirror, Male Tabaxi Barbarian 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)8 (-1) 11 (+0)14 (+2)
Skills Arcana +1, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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