Portia Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a white Stetson hat and white clothes. Her brown hair is cut jaggedly and amateurishly. She has gleaming, smiling brown eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also is a firm believer in the womanly ideal.
History: When she was but 7 years old her parents immigrated from the south. Portia was born on a far southern plains where she grew up under the tutelage of her mother, an expert Bellfounder. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She would like to get married and retire; and wants her loneliness to end
Ideals: Athletic, Disciplined. Flaws: Impulsive, Mundane. Bonds: Immigrant, Has a crush. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 sp. Malachite (6 gp).
Reynard Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. He has a very tight haircut. His hazel eyes dart from person to person.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a great chef.
History: He got into the Map Maker business at a young age. He dropped out of school before completing his studies. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Gifted, Logical. Bonds: Poor, Job. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Mary Weld, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman dresses well, typically a more casual-formal manner and is in decent physical shape. Her long brown hair reaches down to her waist. Her blue unseeing eyes seem to look past you.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also is a firm believer in the womanly ideal.
History: Gifted from a young age, Mary studied abroad. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was granted psionic powers by her dying sister.
Motivation: To prove her worth to the world; and she is currently in port desperately looking for someone to get her out
Ideals: Disciplined, Gifted. Flaws: Disease, Impulsive. Bonds: Attractive. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 390 gp. Amber (120 gp).
Heather Tindall, Female Human [Permalink]
Personal [hide]
Description: She usually wears her grey robe and has her shield always slung over her shoulder. She sports red long hair. She has a dull look in her green eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She misses her home and complains about the freezing weather, even in summer.
History: Sold as a small child to a wizard, Heather was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 8 years later her spouse died after the birth of her son. Heartbroken, Heather never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Insane. Bonds: Immigrant, Mentor, In love. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp.
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