Urshar Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a robe, a symbol of death around her neck, and a hand crossbow on her belt. Her whole body is exceptionally muscular. She has styled her blonde hair well, parting it to the left. Her hazel eyes peer out from beneath her broad brown hat.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of northern immigrants she idolized her father. Urshar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Fighting, Optimist. Bonds: Immigrant, Rich, Adventurer. Occupation: Carter
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 8 (-1) | 9 (-1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Manea Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair, while still mostly silver, has prominent grey streaks. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is happy with her job as a Farmer. She turns her eye from what people do, preferring to live and let live. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the west to a Farmer, Manea learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 6 years.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Criminal record, Rich. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Good lock.
Egelina Fulton, Female Human [Permalink]
Personal [hide]
Description: She has a missing right leg. She is wearing a long, grey cloak. She wears a colorful flower in her brown hair. She has a tattooed face.
Personality: She is a Banker first and foremost. She believes firmly that knowledge should be universal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born several months after her mother was called into army service. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She inherited the family business which she has now maintained for 10 years.
Motivation: To be a Mason again.
Bonds: Attractive, Job, In love, Military, Immigrant. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Obsidian (8 gp). Onyx (20 gp). 1 Antitoxin.
Thakrak Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'5" western man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His golden hair is kept up in a ponytail inside a deerstalker hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Thakrak lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Bellfounder.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of his brother
Flaws: Terse, Fearful. Bonds: Attractive, Family, Job. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 600 sp.
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