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NPC Generator

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Advanced [show]


Yevelda Winchester, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tattered old clothes. Her chestnut hair is kept up in a ponytail inside a feathered hat. Her green eyes lackadaisically let the world flow into them.

Personality: She can speak with the recently deceased. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of a Barber, who enjoyed hunting, Yevelda was taken on many hunting expeditions. When Yevelda reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Military. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Yevelda Winchester, Female Half-Orc Paladin 3
Medium (5'7") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 3 (-4)4 (-3) 14 (+2)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Ogbur Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He wears a worn and beaten armor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Ogbur was born in the east. At a young age he loved to build and create. Through the years after Ogbur was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ogbur's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and an old rival family wants him found

Ideals: Persistence. Flaws: Antagonistic. Bonds: Slave, Family, Enemies. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Ogbur Marley, Male Half-Orc Druid 2
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)6 (-2) 13 (+1)7 (-2)
Skills Arcana +0, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 280 gp.


Social Check DCs


Thervan Amakiir, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is renowned for his bright tan suits and hats. His red hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Thervan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Bather. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Job, Military. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Thervan Amakiir, Male Elf Adept 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)11 (+0) 9 (-1)8 (-1)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 3 Alchemist’s fire.


Social Check DCs


Zykroff Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, she is an attractive figure. She wears dark leathers with embroidery. Her bronze crest is lengthy. Her eyes are a pleasant red.

Personality: Zykroff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure.

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Religious, Rich. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Zykroff Beryntolthropal, Female Dragonborn Warrior 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)12 (+1) 3 (-4)9 (-1)
Skills Medicine -2, Persuasion +1
Senses Passive Perception 6
Languages Common, Terran
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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