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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Igden Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries kukris. His auburn hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Igden fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Mentor, Military. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Igden Shadowcloak, Male Gnome Adept 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)6 (-2) 10 (+0)15 (+2)
Skills Deception +4, Investigation +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs


Qemuel Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to cover his moderate length brown hair. His eyes are gold and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Apothecary father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things

Flaws: Shy, Impulsive, Mundane, Disease. Bonds: Attractive, Slave. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Qemuel Terror, Male Tiefling Commoner 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Uraim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His red hair is braided into rings. His eyes are hazel.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Herbalist like his father before him.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Rich, Job. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Uraim Aranore, Male Dwarf Aristocrat 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)11 (+0) 5 (-3)12 (+1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Gale Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'5", this woman has a large pastel mantle and cape that has been intricately interwoven into her grey robe. Her fur, while still mostly lavender, has prominent grey streaks. Her eyes are likewise hazel.

Personality: She is almost excessively polite to everyone, even when angry. She has a small toy that she constantly fidgets with.

History: She was born at the edge of vast island. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She has drifted from career to career and currently works as a Detective.

Motivation: She's in love; and wants her loneliness to end

Flaws: Shy, Addict. Bonds: Nature, Job, Has a crush. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Gale Mist, Female Tabaxi Expert 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills History +4
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs

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